Every since the end of the 3rd Beta Weekend I've been steadily getting more and more hyped for the game. There have been two stress tests since then, but both during work hours so at most I got to spend about 30 minutes in game before it ended. Tonight there is going to be a 3rd stress test lasting from 6 PM to 10 PM central time and I am psyched.
For several reasons I deliberately limited my time with the 3rd beta weekend. For one thing, I really wanted to keep my experience with the game as fresh as possible. This was coming off a very good experience with experiencing Tera w/o any foreknowledge about the game coloring my actions. I just wanted a taste of the character creation and a quick peak at some of the classes and beginning areas in the game. But I deliberately avoided doing very much just so when the game did release it would remain fresh and new.
Since that beta weekend I've become more and more interested in reading up on the game's core mechanics and classes and I've started regretting the fact that I really didn't spend much time with the beta when I had the chance. Since that beta there have been two stress tests, one last week and one yesterday. Both during hours that I work, and in both cases I was able to get in only about 30 minutes before they took the servers down.
Tonight there is going to be a third stress test, and it's going to be happening between 6 PM and 10 PM tonight. This will be a good chance to see the game in action again, and a chance to spend some time actually looking at the classes in (a little) more detail. And this is more important that I originally thought it would be because Guild Wars 2 limits you to just 5 character slots. That means that you can't just create 1 character for each class.
*while I assume that you'll be able to buy more characters slots once the game ships, I don't know any details about who many, or how expensive that will be.
At this point there are several classes that seem very interesting to me: Elementalist, Engineer, Necromancer, and Ranger (in that order). The other classes all have things of interest I like (Thief, Warrior, and Guardian). Mesmer actually sounds cool, but the 10 minutes I spent with one didn't impress me. Though I am well aware that it's impossible to base a real impression on a class based one look up to level 3, with just the default weapon (and not all of the skills unlocked).
At this point I would really like to spend some quality time with the Elementalist Class. When I first played it in the beta, I got to level 4, and 'unlocked' the staff. But now I realize just how off I was. I now know about elemental attunements, and skill chains, and etc. So really I just have unlocked the Fire skills on the staff; and nothing else. Heh. There is no weapon swapping for the Elementalist and I can see why: with elemental attunements Elementalists have access to 25 skills at any given time. 10 more than the other classes (at least from what I can tell). The Elementalist may have a limited weapon selection, and no swapping, but they seem to actually have even more flexibility. This has increased by interest in the class even more.
Another thing I want to spend some time with is key bindings. The default key bindings in the game are, in a word, unpleasant. Considering my mouse and keyboard setup a different binding setup is going to be required. I spent some time with that last night, but with game time so short I really just set one thing and wondered around until the game kicked me out. Hopefully I'll get some time to refine things a bit without feeling like I'm having to rush.